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Easy FPS Hub Group

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Trying to make a kick attack that acts as a dash

so i have been working pretty hard on trying to make a kick that pushes enemies back, dashes the player forward and can be combo'd to increase momentum. I figured using a state for it would be best this is the code i have for the state and the animation plays but none of the actions happen and sound doesnt even play. frame 4 is transparent so when idle player cant see a knee staying on screen image kick 0 4

sound KICK


state IDLE

NONE

0

frame 4 0.05 0 0 0


state ALTATTACK IDLE

NONE

0

frame 3 0.05 0 0 0

action attack 25

action push 200

action incvar combo 1


action ifplayeronground ifvar combo 1 pushplayer 200

action ifplayeronground ifvar combo 2 pushplayer 260

action ifplayeronground ifvar combo 3 pushplayer 320

action ifplayeronground ifvar combo 4 pushplayer 380


action ifplayernotonground pushplayer 450


action ifvar combo 1 shakecamera 8

action ifvar combo 2 shakecamera 12

action ifvar combo 3 shakecamera 16

action ifvar combo 4 shakecamera 20


frame 2 0.07 0 0 0

frame 3 0.10 0 0 0 action sound 0

frame 4 0.25 0 0 0 action setvar combo 0 nextstate IDLE

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A virus was detected in a 3D modeling program—or at least, that’s what my computer reported. Should I be concerned, or is this just a quirk of how the software operates, and everything is actually fine?


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