Trying to make a kick attack that acts as a dash
so i have been working pretty hard on trying to make a kick that pushes enemies back, dashes the player forward and can be combo'd to increase momentum. I figured using a state for it would be best this is the code i have for the state and the animation plays but none of the actions happen and sound doesnt even play. frame 4 is transparent so when idle player cant see a knee staying on screen image kick 0 4
sound KICK
state IDLE
NONE
0
frame 4 0.05 0 0 0
state ALTATTACK IDLE
NONE
0
frame 3 0.05 0 0 0
action attack 25
action push 200
action incvar combo 1
action ifplayeronground ifvar combo 1 pushplayer 200
action ifplayeronground ifvar combo 2 pushplayer 260
action ifplayeronground ifvar combo 3 pushplayer 320
action ifplayeronground ifvar combo 4 pushplayer 380
action ifplayernotonground pushplayer 450
action ifvar combo 1 shakecamera 8
action ifvar combo 2 shakecamera 12
action ifvar combo 3 shakecamera 16
action ifvar combo 4 shakecamera 20
frame 2 0.07 0 0 0
frame 3 0.10 0 0 0 action sound 0
frame 4 0.25 0 0 0 action setvar combo 0 nextstate IDLE


A virus was detected in a 3D modeling program—or at least, that’s what my computer reported. Should I be concerned, or is this just a quirk of how the software operates, and everything is actually fine?