How to get a trigger to work as a teleporter to move to different floor
I am new to the engine but working on a game where i want teleporters to be a usable item to teleport characters to a different floor on a map instead of loading to a new level. i saw on the guide i should be able to use the goto [index] but i actually don't know how to translate that into a fsm. help would be awesome
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Follow Up: I actually figured it out i was overthinking it thinking i needed to use a state and goto index kind of like this: state 0: Idle on player_enter_trigger: goto 1 state 1: Teleport teleport_player_to_floor(targetFloorIndex) goto 0 BUT it was much simpler and actually reading through the manual here helped me figure out where i was being dumb, the solution was that i already was assigning it to a trigger and and the teleport command is built into the console so i simply needed to give it the X, Y, and Z coordinates on the map for location and floor like this:
player teleport 1 31 2 TADAAAAAA! stupidity wins again lol