Console Commands
Cheats can be used by launching the game or map from the editor.
If you want to use the cheats from a built game, create a shortcut of the game (right click game.exe and click "create shortcut"). Now, edit the "target" line to include "-console" like this:

Then, whether running from the editor or from a built game, press the tilde key (`).
NOTE: in some regions, and on some keyboards, the tilde key (`) may not be available. In that case you need to edit your config.ini. Locate the config file in your "projects" directory. For a built game this should be next to the game exe.
Edit this line here:

Now, the console will be shown as a single-line horizontal bar across the top of the screen when you press the console key:

You can enter the following commands:
ai enable - enable enemies ai
ai disable - disable enemies ai
god - toggle god mode
give all - give all weapons, ammo and keys
noclip - toggle noclipping
moon - moon gravity
earth - reverts previous cheat
map next - moves to a next map
goto [index] - moves to a map with a certain index (according to list, starting with 0)
wireframe - view Wireframe information
colliders - show the colliders for triggers, entities, and invisible/hazard/enemy-barrier tiles.
perf - enables real time performance information. This gives you a general idea of what's taking the most time in each frame.
fsmdebug - shows the current state, frame, and hp of all entities.
You can execute single-line script commands from the console with ';' eg: ";player teleport 1 2 3". You can enter build into the console to enter build mode. This is primarily used for placing prop decorations, but will also allow you to traverse the map unaffected by gravity and collision. Perfect for seeing your level from different vantage points! See build mode for more comprehensive information.
